
Photo Gallery
Exhibition Photos (Slideshow)
Below is a selection of photos showing the exhibition on-site inside Museum Vapriikki. All photos are by me unless otherwise stated.

Museum Vapriikki building exterior, where the Finnish Museum of Games is located. Photo by Tiia Monto (Wikicommons).

Vapriikki Centre Hall. Photo by Saana Säilynoja (Wikicommons).

Finnish Museum of Games entrance inside Vapriikki. Photo by Tiia Monto (Wikicommons).

The "studio", a temporary exhibition space in the Finnish Museum of Games, where the exhibition was housed.

Inside the studio. Photo by Saana Sailynoja.

Exhibition introduction.
Section 1, "Emergence".

Pac-Manhattan

Pac-Manhattan "ghost" costume provided by Pete Vigeant.

Section 2, "Commercialisation". Photo by Saana Sailynoja

Sony Ericsson Z200 (2003); iPhone 3G (2008) and Nokia Lumia 520 (2013). Floor tiles below show locations where the games where played (design by Heidi Javinen).

Close up the iPhone 3G, specially borrowed for this exhibition.

Section 3, "Present & Future". Photo by Saana Sailynoja.

Photo by Saana Sailynoja.

Pokémon paraphernalia, including games and toys. Thanks to Johannes Koski, Akseli Koskinen & Manu Pärssinen for loaning some of these items.

Pokémon GO paraphernalia.

Cabinet with location-based game related books (left) and geocaching paraphernalia (right).

Close up of the academic books and mixed-reality game ideation cards by Richard Wetzel.

A selection of geometric codes by Wayfinder Live designer Troy Innocent.
Planning & Behind the Scenes
Below is a selection of behind-the-scenes photos of the planning meetings and construction of the exhibition. Enormous thanks to Heikki Jungman in particular for helping me - having never done any kind of curation before - to make such a professional exhibition.

Tampere, Finland
I have fond memories of the 2 1/2 years I lived in Tampere as a postdoctoral researcher at the Centre of Excellence in Game Culture Studies at Tampere University. Here’s a selection of photos showing some of my favourite places and moments.
View from Ratina Bridge, near where I lived in Ratina.

Near Koskipuisto in Central Tampere.

Naistenlahti energy power plant, fenced off but walkable.

Naistenlahti (north lake) Harbour.
Ferries departed here for cruises along the Tammerkoski (rapids) and surrounding lakes, or to nearby Viikinsaari island.
I probably went to K-Market in Ratina shopping centre every second day I lived in Finland! This staff member always had a smile. Photo by K-Market.

Tammela Farmer's Market on a beautiful summer day.

Pinni B, the building where I worked at Tampere University.
I had never heard of Moomins before I moved to Finland, but I came to love and embrace them everywhere they appeared...which was often!
One day I discovered Tampere has a beach.

Autumn.

Winter.

Look closely and you'll see that, yes, this is a colour photo.





Pinni B after snowfall.

Kalevankangas Cemetery. Candles on many graves are kept lit during the Christmas period.

Hiedanranta DIY skate park. Thanks to Tampere University researcher Mikko Kyrönviita for taking me and several students on a tour of the park.

Inside the DIY skate park.

I interview Markus Montola, Jaakko Stenros & Annika Waern about their book Pervasive Games at the "Urban Play" Spring Seminar in 2019.
The TRIM summer get-together in June 2020, during a lull in the pandemic.
TRIM director Jarmo Viteli (left) performs during the get-together.
My fellow Pokemon GO researcher and co-player Elina Koskinen (left).
All images on this webpage copyright Dale Leorke unless otherwise stated.